ECS A885GM-A2 (V1.1) ATX AMD Motherboard

Number of Memory Slots: 4×240pin Memory Standard: DDR3 1600(OC)/1333/1066 PCI Express 2.0 x16: 2 (x16, x4) Onboard Video Chipset: ATI Radeon HD 4250 Audio Chipset: Realtek ALC892 Audio Channels: 8 Channels Max LAN Speed: 10/100/1000Mbps South Bridge: AMD SB850

Cost: $64.99

PowerMate VL370 motherboard specifications

Specifications
Form Factor: micro BTX 26.41 cm x 26.67 cm Form Factor
CPU Support:
Supports the Athlon 64/Athlon 64 X2/ Sempron processors, including AM2 socket CPUs.
Supports 200, 400, 600, 800, and 1000MHz HyperTransport (HT) interface speeds.
System Memory:
Support four 64 bit Wide DDR data channel.
Socket Type: UnBuffer 240 Pins DDR2 DIMM Socket.
Support DDR2 533/667/800
Support maximum memory bandwidth of 10.7GB/s in dual channel interleaved mode.
Support 512Mb/1Gb DDR technologies for x8 and x16 non ECC DDR devices.
Registered DIMM not Supported
Maximum Memory Size: 4GB Capability
DIMM Socket: 4
Warning (Not all memory configuration qualified)
Bus Architecture:
PCI Slot: 2 PCS
PCI Express 1X
PCI Express 16X
LAN On Board REALTEK RTL8111B
RTC & Battery:
With CMOS SRAM Hardware Clear Jumper
Peripherals:
Support One
Ultra DMA/133/100/66/33
IDE Channel
Support two Serial ATA CONN
Support One 1.44M USB FDD
Support One Bi
Direction/EPP/ECP Printer Port
Support Eight USB Ports (4 Ports for Connector/4 Ports for Header)
Core Logic (Chipset): MS 7347 chipset consisting of
ATI Chipset (Northbridge): RS690 Graphics Processor (IGP) and system controller
ATI Chipset (Southbridge): SB600 I/O Controller
S/O: W83627DHG
Audio CODEC: Realtek (ALC888)
LAN: GIGA Lan (Realtek 8111B) features:
RS690 (Northbridge):
PCI Express Interface
Compliant with the PCI Express 1.1a Specifications.
Link Express II interface (PCI Express 1.1 compliant) for connection to an AMD Southbridge, providing more bandwidth than the older Link Express interface.
2D Acceleration Features
Highly optimized 128 bit engine, capable of processing multiple pixels per clock.
Hardware acceleration of Bitblt, Line Draw, Polygon / Rectangle Fill, Bit Masking, Monochrome Expansion, Panning/Scrolling, Scissoring, and full ROP support (including ROP3).
Optimized handling of fonts and text using AMD proprietary techniques.
Hardware acceleration for ClearType font rendering.
Game acceleration including support for Microsoft DirectDraw: Double Buffering, Virtual Sprites, Transparent Blit, and Masked Blit.
Supports a maximum resolution of 2048x1536 @ 32bpp for a maximum pixel clock speed of 400MHz driver limited).
Acceleration in 1/8/15/16/32 bpp modes:
ClearType mode for 1bpp
Pseudocolor mode for 8bpp
ARGB1555 and RGB565 modes for 16bpp
ARGB8888 mode for 32bpp
Significant increase in the High
End Graphics WinBench score due to capability for C18 color expansion
Setup of 2D polygons and lines.
Support for new GDI extensions in Windows 2000 and Windows XP:Alpha BLT, Transparent BLT, Gradient Fill.
Hardware cursor (up to 64x64x32bpp), with alpha channel for direct support of Windows 2000 and Windows XP alpha cursor.
3D Acceleration Features
Multi texturing via one texture blending unit per pixel pipes, allowing up to 512 texel reads per pixel in a single pass.
3D Texture support, including projective 3D textures.
Comprehensive support for bump mapping: emboss, dot product, and environment bump maps.
Improved precision in anisotropic filtering and bilinear filtering.
Supports a maximum resolution of 2048x1536 @ 32bpp for a maximum pixel clock speed of 400MHz (driver limited).
Complete 3D primitive support: points, lines, triangles, lists, strips and quadrilaterals and BLTs with Z compare.
Improved texture compositing.
Hidden surface removal using 16, 24, or 32 bit Z buffering (maximum Z buffer depth is 24 bits when stencil buffer enabled) and Early Z hardware.
8 bit stencil buffer.
Bilinear and trilinear texture filtering.
Full support of Direct3D texture lighting.
Dithering support in 16 bpp for near 24 bpp quality in less memory.
Extensive 3D mode support.
Anti-aliasing using multi sampling algorithm with support for 2, 4, and 6 samples.
Optimized for full performance in true color triple buffered 32bpp acceleration modes.
New generation rendering engine provides top 3D performance.
Support for OpenGL format for Indirect Vertices in Vertex Walker.
Full DirectX 9.0 support (Vertex Shader version 2.0 and Pixel Shader version 2.0)
Full precision floating point pixel pipeline.
Support for up to 4 MRTs (Multiple Render Targets).
Support for writing all texture formats from render pipe in floating points (including cube maps and 3D textures).
Support for up to 512b per pixel formats (4 color case).
Advanced setup engine, capable of processing 1 polygon (lit and textured) per cycle
Motion Video Acceleration Features
Enhanced MPEG 2 hardware decode acceleration, including support for Integrated general purpose iDCT engine for MPEG2 and DV decode acceleration.
Integrated MPEG motion compensation engine for decode acceleration.
Parallel operation of the iDCT and MC and high processing rates with minimal software overhead.
Provides dramatically reduced CPU utilization without incurring the cost of a full MPEG2 decoder.
MPEG 4 simple profile support.
Hardware acceleration for WMV9 playback.
Supports top quality DVD with low CPU usage.
Hardware based adaptive de interlacing filter and scaler provide high quality full screen and full speed video playback. Minimizes the aliasing artifacts along edges usually caused by a conventional deinterlacer/scaler.
Multiple Display Features
General
Dual independent displays. Possible configurations include:
CRT and DVI/HDMI
Resolution, refresh rates, and display data can be completely independent for the two display paths.
Each display controller supports true 30 bits per pixel throughout the display pipe.
Each display path supports VGA and accelerated modes, video overlay, hardware cursor hardware icon, and palette gamma correction.
Supports both interlaced and non interlaced displays.
Support for display modes up to 2880 pixels/line per display.
Full ratiometric expansion ability is supported for source desktop modes up to 1920 pixels/line.
Maximum DAC frequency of 400 MHz.
Supports 8, 16, 32 & 64bpp depths for the main graphics layer:
For 32bpp depth, supports xRGB 8:8:8:8, xRGB 2:10:10:10, sCrYCb 8:8:8:8, and xCrYCb 2:10:10:10 data formats.
For 64bpp depth, supports xRGB 16:16:16:16 data format.
Independent gamma, color conversion and correction controls for main graphics layer.
Supports display resolutions beyond 2560x1600.
Support for DDC1 and DDC2B+ for plug and play monitors.
8bit alpha blending of graphics and video overlay.
Hardware cursor up to 64x64 pixels in 2bpp, full color AND/XOR mix, and full color 8bit alpha blend.
Hardware icon up to 128x128 pixels in 2bpp, with two colors, transparent, and inverse transparent. AND/XOR mixing.
Supports 2x2 icon magnification.
Virtual desktop support.
Support for flat panel displays via VGA, DVI
Support for stereoscopic monitors.
DVI
Integrated DVI, 30bit dual link support for DVI.
Supports industry standard EVA 861B video modes including 480p, 720p, and 1080i.
Power Management Features
Fully supports ACPI states S1, S3, S4, and S5.
The Chip Power Management Support logic supports four device power states defined for the OnNow Architecture
On, Standby, Suspend, and Off. Each power state can be achieved by software control bits.
Hardware controlled intelligent clock gating enables clocks only to active functional blocks and is completely transparent to software.
Support for Cool n Quiet via FID/VID change.
Support for PowerNow
Clocks to every major functional block are controlled by a unique dynamic clock switching technique that is completely transparent to the software. By turning off the clock to the block that is idle or not used at that point, the power consumption is significantly reduced during normal operation.
Support dynamic lane reduction for the PCIE interfaces, adjusting lane width according to required bandwidth.
PC Design Guide Compliance
The RS690 complies with all relevant Windows Logo Program (WLP) requirements from Microsoft for WHQL certification.
Software Features
Supports Microsoft Windows 2000, XP, and Vista.
BIOS ability to read EDID 1.1, 1.2, and 1.3.
Register compatible with VGA standards, BIOS compatible with VESA VBE2.0.
Supports corporate manageability requirements such as DMI.
ACPI support.
Full Write Combining support for maximum performance of the CPU.
Full featured, yet simple Windows utilities
Drivers meet Microsoft s rigorous WHQL criteria and are suitable for systems with the Designed for Windows logos.
Comprehensive OS and API support.
Hot key support (Windows ACPI 1.0b or AMD Event Handler Utility where appropriate).
Extensive power management support.
Dual CRTC, simultaneous view, extended desktop support (Win98,Win XP)
DirectX 9.0 support.
SB600 (Southbridge):
Link Express II interface to the RADEON IGPs 1/2/4 lane A
Link Express II interface
Dynamic detection of lane configuration
High data transfer bandwidth
PCI Host Bus Controller
Supports PCI Rev. 2.3 specification
Supports PCI bus at 33MHz
Supports up to 6 bus master devices
Supports 40bit addressing
Supports interrupt steering for plug n play devices
Supports concurrent PCI operations
Supports hiding of PCI devices by BIOS/hardware
Supports spread spectrum
USB controllers
All 8 ports are USB 1.1 (Low Speed,Full Speed) and 2.0 (High Speed) compatible
Supports ACPI S1~S5
Supports legacy keyboard/mouse
SMBus Controller
SMBus Rev. 2.0 compliant
Support SMBALERT # signal / GPIO
Interrupt Controller
Supports IOAPIC/X
IO APIC mode for 24 channels of interrupts
Supports 8259 legacy mode for 15 interrupts
Supports programmable level/edge triggering on each channels
Supports serial interrupt on quiet and continuous modes
DMA Controller
Two cascaded 8237 DMA controllers
Supports PC/PCI DMA
Supports LPC DMA
Supports type F DMA
LPC host bus controller
Supports LPC based super I/O and flash devices
Supports two master/DMA devices
Supports TPM version 1.1/1.2 devices for enhanced security
Supports SPI devices up to 33MHz
SATA II AHCI Controller
Supports two SATA ports, complying with the SATA 1.0a specification
Supports SATA II 3.0Gbit/s PHY, with backward compatibility with 1.5Gbit/s
Supports both AHCI mode and IDE mode
Supports NCQ
Supports Hot Plug in AHCI mode only
Supports advanced power management with AHCI mode
Note: The SB600 does not support eSATA configuration directly from the host controller.
IDE Controller
Single PATA channel support
Supports PIO, Multi
word DMA, and Ultra DMA 33/66/100/133 modes
32x32byte buffers on each channel for buffering
Swap bay support by tri
state IDE signals
Supports Message Signaled Interrupt (MSI)
Integrated IDE series resistors
AC Link interface
Supports for both audio and modem codecs
Compliant with AC
97 codec Rev. 2.3
6/8 channel support on audio codec
Multiple functions for audio and modem Codec operations
Bus master logic
Supports up to 3 codecs simultaneously
Supports SPDIF output
Separate bus from the HD audio
HD Audio
4 Independent output streams (DMA)
4 Independent input streams (DMA)
Up to 16 channels of audio output per stream
Supports up to 4 codecs
Up to 192kHz sample rate
Up to 32
bit per sample
Message Signaled Interrupt (MSI) capability
64bit addressing capability for MSI
64bit addressing capability for DMA bus master
Unified Audio Architecture (UAA) compatible
HD Audio registers can be located anywhere in the 64bit address space
Timers
8254 compatible timer
Microsoft High Precision Event Timer (HPET)
ACPI power management timer
RTC (Real Time Clock)
256 byte battery
backed CMOS RAM
Hardware supported century rollover
RTC battery monitoring feature
Power Management
ACPI specification 2.0 compliant power management schemes
Supports C2, C3, C4
Support C1e and C3 popup (AMD platform only)
Supports S0, S1, S2, S3, S4, and S5
Note: The SB600 only supports the ACPI scheme. APM is NOT supported.
Wakeup events for S1, S2, S3, S4/S5 generated by:
Any GEVENT pin
Any GPM pin
USB
Power button
Internal RTC wakeup
SMI# event
Supports SpeedStep
Full support for On Now
Supports CPU SMM, generating SMI# signal upon power management events
GPIO supports on external wake up events
Supports CLKRUN# on PCI power management
Provides clock generator and CPU STPCLK# control
Hardware Monitoring support
Support for ASF
I/O Controller: Winbond
W83627DHG
LPC I/F:
Compliant With Intel LPC Interface Spec.V1.01
Support LDRQ# (LPC DMA), SERIRQ (Serial IRQ) Protocols.
Support DPM, ACPI
Enhanced Hardware Monitor:
Support CPU Thermal Sense and System Sense
10 external Voltage detect Inputs.
One Chassis Open Detection Input.
Supported Four Smart Fan control system.
Support Five Fan speed Monitoring inputs
Two 16C550 UART:
Supports Two Standard Serial Ports.
Supports IRDA 1.0/ASKIR Protocols.
IEEE 1284 Parallel Port:
Bidirectional SPP compliant
Enhanced Mode
EPP, IEEE 1284 Compliant.
High Speed Mode
ECP, IEEE 1284 Compliant.
Floppy Disk Controller:
Support 360K / 720K/ 1.2M/ 1.44M/ 2.88M Floppy Disk Drivers.
Supports Automatic Write Protection via Software.
Keyboard Controller:
8042 Compliance for PS/2 Keyboard and Mouse.
Gate A20 and Keyboard Reset Output
48 General Purpose I/O Pins
Ethernet Controller: Realtek RTL8111B 10/100/1000 Mbps
Integrated 10/100/1000 transceiver
Auto Negotiation with Next Page capability
Supports PCI Express 1.0a
Supports pair swap/polarity/skew correction
Crossover Detection & Auto Correction
Wake on LAN and remote wake up support
Microsoft® NDIS5 Checksum Offload (IP, TCP, UDP) and Largesend Offload support
Supports Full Duplex flow control (IEEE 802.3x)
Fully compliant with IEEE 802.3, IEEE 802.3u, IEEE 802.3ab
Supports IEEE 802.1P Layer 2 Priority Encoding
Supports IEEE 802.1Q VLAN tagging
Serial EEPROM
Transmit/Receive on
chip buffer (8KB/16KB) support
Supports power down/link down power saving
Supports PCI Message Signaled Interrupt (MSI)
64pin QFN package
Audio: Realtek ALC888 Codec.
The ALC888 series 7.1+2 Channel High Definition Audio (HDA) codecs are compliant with Microsofts UAA (Universal Audio Architecture). The ALC888 series provide 10 DAC channels that simultaneously support 7.1 sound playback, plus 2 channels of independent stereo sound output (multiple streaming) through the front panel stereo output.
All analogue I/Os are input and output capable, and headphone amplifiers are also integrated at each analogue output.
All analogue I/Os can be re tasked according to user s definitions, or automatically switched depending on the connected device type.
Features
Meets performance requirements for audio on PC2001 systems and Microsoft WLP 3.0 Premium desktop PCs
Ten DAC channels support 16/20/24bit PCM format for 7.1 sound playback, plus 2 channels of independent stereo sound output (multiple streaming) through the front panel output
2 stereo ADCs support 16/20/24bit PCM format, one for stereo microphone, the other for legacy mixer recording
All DACs support 44.1k/48k/96k/192kHz sample rate
All ADCs support 44.1k/48k/96kHz sample rate
Two jack detection pins, each designed to detect up to 4 jacks
Wide range (80dB ~ +42dB) volume control with 1.5dB resolution of analog to analog mixer gain
EAX 1.0 & 2.0 compatible
Direct Sound 3D compatible
A3D compatible
I3DL2 compatible
10 Band Software Equalizer
Trusted Platform Module (TPM1.2)
TCG 1.2 compliant trusted platform module (TPM)
Security architecture based on Infineon SLE66CXxxPE security controller
16bit microcontroller in 0.22m CMOS technology
TCG 1.2 compliant embedded software
EEPROM for TCG firmware enhancements and for user data and keys
Advanced Crypto Engine (ACE) with RSA support up to 2048 bit key length
Hardware accelerator for SHA
1 hash algorithm
True Random Number Generator (TRNG)
Tick counter with tamper detection
Infineon s TPM 1.2 will be certified at Evaluation Assurance Level (EAL) 4 Medium General Purpose Input/Output
Microsoft s recommended GPIO is included
LaGrande Technology (LT) Support
Power saving sleep mode
3.3 V power supply
WHQL dual mode 1.1b + 1.2 TPM Windows Kernel Mode Driver
Operating temperature range: 0 °C to +70 °C
Connectors
1 Conventional PCI slots
1 DVI connector
1 VGA connector
2 serial port COM 1&2
1 DB25 parallel port with SPP, ECP, EPP bidirectional modes
PS/2 keyboard and PS/2 mouse ports (not swappable)
8 USB connectors (4 at back panel and 4 at front panel header)
1 Stereo microphone input (MicIn)
1 LineIn
1 LineOut
1 Speaker Out Connector
1 Front Panel Audio Header
1 IDE connector
1 Panel connector
1 RJ45 connector
2 SATA connectors
Bios Specifications
AWARD® BIOS, including support for:
Plug and Play
Advanced Configuration and Power Interface (ACPI)
S3 mode
Desktop Management Interface (DMI 2.0)
4 Mbits flash device.
Language supported: English
POST

How to build a mining rig

## How to build a mining rig
**(giving your motherboard beefy arms)**

***

The mining community has grown a lot recently, and there's tons of people looking to get in on this. And let's face it, building a mining rig requires a lot of work. This guide is here to make it a little easier.

### The hardware, and what it does.

***

#### General terminology.

Before we build a rig, we need to know some general computer terms. Your general mid-to-high-end machine will have these components:

* **MOBO:** The medium your parts use to talk to each other.
* **CPU:** Does the bulk of your computer's calculations.
* **RAM:** Where files are temporarily kept for quick access.
* **HDD:** Mechanical, permanent storage.
* **SSD:** Flash, permanent storage. Faster, no moving parts.
* **GPU:** Does the calculations it uses to paint your screen.
* **PSU:** Converts wall electricity into usable power.
* **Case:** Encloses all the hardware.

#### General mining hardware.

Miners utilize the same components, but there are a few differences in how:

* **MOBO:** You do not need a high-end motherboard.
* **CPU:** You do not need a high-end CPU.
* **RAM:** Amnt needed depends on your OS and mining software.
* **HDD:** You do not need a lot of storage for mining.
* **SSD:** Beneficial because it uses less electricity.
* **GPU:** Will be used for crunch the scrypt algorithm for mining.
* **PSU:** Do not skip out on quality to save $$$
* **Case:** Not always used due to heat and # of GPUs.

### How to choose parts.

***

Mining has its specific things to look for in components that are different than when you're building on office or gaming computer. Keep in mind we'll be building a mining computer that you probably won't be using for daily use.

#### Your Motherboard (MOBO) and Central Processing Unit (CPU)

As mentioned above, you really don't need a top-of-the-line MOBO and CPU for a mining rig. This is because mining on a processor is not cost-effective, meaning we won't be stressing the motherboard with huge OCs on our CPU. Everything will be done on our graphics card(s), and graphics cards have their own PCB. However, there are a couple of things to look for:

##### PCI-Express (PCI-e) slots.

PCI-e slots are one form of your motherboard's peripheral expansion slots [[pic]](http://networking.ringofsaturn.com/PC/pc_slots.gif). Your graphics cards will go here. As you can see in the picture, there are two types of PCI-e connectors.

* **PCI-e x1:** Too small to fit
* **PCI-e x16:**